Galerie
Dark Souls

Dark Souls a quitté le Game Pass

A quitté le Game Pass le 01/06/2014

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Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate ...

Histoire

Dark Souls takes place in the dark, decaying kingdom of Lordran, a world in decline where gods, humans, and other mystical beings struggle with the inevitability of age, fire, and darkness. The player assumes the role of an Undead, a cursed being who is fated to resurrect repeatedly after death. The Undead is prophesied to either link the fire and prolong the Age of Fire or let it fade, ushering in the Age of Dark. The game begins with the player imprisoned in the Northern Undead Asylum. Escaping sets the stage for a journey across Lordran, from crumbling castles and ancient ruins to twisted forests and treacherous catacombs. Along the way, the player encounters remnants of once-great heroes, malevolent creatures, and godlike beings, each guarding vital keys, souls, or knowledge necessary to progress. Central to the story are the Four Lords of Cinder: powerful beings who previously linked the First Flame and have now abandoned their thrones. They include: Gwyn, Lord of Sunlight, whose fate is intertwined with the First Flame. Nito, the First of the Dead, a skeletal lord shrouded in deathly mists. The Witch of Izalith, whose attempts to recreate the First Flame led to catastrophic consequences. Seath the Scaleless, a dragon obsessed with immortality and forbidden knowledge. As the Undead, the player collects the Lord Souls, defeats these Lords, and reaches the Kiln of the First Flame, confronting Gwyn’s remnant. The climax offers a choice: to link the fire, continuing the Age of Fire, or let it fade, allowing the Age of Dark to begin—symbolizing the cyclical struggle between light and dark, life and decay, in Lordran. The narrative is deliberately ambiguous and cryptic, conveyed mostly through environmental storytelling, item descriptions, and subtle NPC dialogue. Themes of despair, perseverance, and the cyclical nature of history permeate the journey, creating a haunting and immersive experience that rewards careful observation and exploration.

Développeur
FromSoftware
Éditeur
Bandai Namco Entertainment
Sortie initiale
22 septembre 2011
Temps de jeu
~49,5 h
Rapide
37,5 h
Normal
49,5 h
Complet (100 %)
114 h
Ajouté à GP
juin 2014
Évaluation
89/100
Abonnements
Ultimate
Genres
Jeu de rôle (RPG) Aventure

Questions fréquentes

Dark Souls est-il sur le Game Pass ?

Non. Dark Souls a quitté le Xbox Game Pass le 01/06/2014.

Captures d'écran
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